Tri Count: 6,194
Texture Size: 2048
Asset was modeled and unwrapped in 3DS Max, normal map was created with use of the Photoshop plugin NDO, and the rest of the textures were achieved using DDO for the material base and then editing to achieve the final quality.
This is a small hero asset for a scene I'm currently working on. I wanted to create a vintage asset to help convey
the age of the space it's in.