Photogrammetry Artist on level.
I had the pleasure of working on the High Rollers level in COD : BLOPS 6!
Contributed to scouting, scanning, blockouts, integration of scan data, and world building content used throughout High Rollers.
Worked closely with Art Direction, Environment Art, Lighting, VFX, Animation, and Design.
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Not for download or distribution without prior written approval from Activision.
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Photogrammetry Team:
Caleb Tomplait:
https://www.artstation.com/calebtomplait
Nicholas D'Alfonso:
https://www.artstation.com/nickfrompurdue
Jay Karasu:
https://www.artstation.com/jkviz
Andrew Kelley
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Environment Art Team:
Tim Yen:
https://www.artstation.com/timmyen
Matthew Dismuke:
https://www.artstation.com/mattd
Jack Tenda:
https://www.artstation.com/jacktenda
Jongsoo Lee:
https://www.artstation.com/jsleesper
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Lighting Team:
Andrew Dehner
Dan Naughton
Chris Mathieu:
https://www.artstation.com/chrismath
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Tech Art Team:
Thomas Hamilton:
https://www.artstation.com/thomashamilton
Josh Terry:
https://www.artstation.com/joshuaterrycg
Kieli Adkins:
https://www.artstation.com/kieli_adkins
Ryne Peterson:
https://www.artstation.com/rpetersen
Connor Reynolds:
https://www.artstation.com/connorwreynolds
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Art Direction:
Eric Spray:
https://www.artstation.com/spraynation
Alberto Noti